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  This is the README file for the package flight_camera.tar.*
  Edited by Jan Theofel (jan@theofel.de)
  Last changed: 2000-03-17
  Copyright (c) 2000 by AniTMT-Team (anitmt@theofel.de)
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  What is this archive about?
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~

  This is an exapmle for the animation system AniTMT. You can find the latest
  version of this example and all the AniTMT programs at:
    http://www.theofel.de/anitmt/


  How to use these files:
  ~~~~~~~~~~~~~~~~~~~~~~~
  
  1. Simply unpack this archive. (Don't wonder about the empty dir 'ani',
     we'll need that later.)
  2. Change the INI file according to your wishes: 
	[files]
	... please don't make any changes here! ...

	[options]
	name=example_flight_camera	the animation name shouldn't be changed
	duration=19			leave the total time for the ani
	fps=24				select here your frames per second
	ani_dir=ani/			the empty 'ani', put data here
	width=400			
	height=300			render width & height
	raytracer=povray3.1		which raytracer? povray3.0 should also
					work fine
	params=+A0.3 -J			render parameters. We need -J for
					Animations with AA!
  3. Run 'anitmt-calc'
  4. 
     A) Run 'anitmt-view' if you want to create the animation on a single
        computer.
     B) Put the animation file 'ani.rif' on your 'anitmt-server'. Then
        the clients should be started to calculate the film.
        In the end run 'tga2avi' to pack all the images to a film.
  5. If you whish you should compress the AVI film created. (As we don't
     support that yet.)

  Finished!


  Scene description:
  ~~~~~~~~~~~~~~~~~~

  The POV-Ray example of a chess game. Thanks to everybody who helped
  creating these figures.
 

  Animation description:
  ~~~~~~~~~~~~~~~~~~~~~~
  
  The first moves of a chess game. And if you belive it or not, but it
  is opening theory, really!


  License:
  ~~~~~~~~
  see file license.eng.txt or http://www.theofel.de/anitmt/

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  End of README
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